"We are all in the gutter, but some of us..."
Taking Trash Seriously.
"...are looking at the stars."
-- Oscar Wilde
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This site is updated Thursday afternoon with a new article about an artistic pursuit generally considered to be beneath consideration. James Schellenberg probes science-fiction, Carol Borden draws out the best in comics, Chris Szego dallies with romance and Ian Driscoll stares deeply into the screen. Click here for their bios and individual takes on the gutter. Our Guest Stars shine here

While the writers have considerable enthusiasm for their subjects, they don't let it numb their critical faculties. Tossing away the shield of journalistic objectivity and refusing the shovel of fannish boosterism, they write in the hopes of starting honest and intelligent discussions about these oft-enjoyed but rarely examined artforms. Contact us here.


Recent Features


Disconnected Viewing

sita brahmin.jpegI don't have cable right now so I'm rewatching old shows and movies. A lot of them are animated. Such is my way. I'd like to have a nobler reason for rewatching them--something like when James revisited his favorite childhood books. And it's true—he did inspire me. But it's also true that I don't have cable.

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Hammering Away at the Here and Now

mapinternet-small.jpgLet's say you're the newly-sentient internet. How would you decipher the meaning of all the bits and bytes whizzing past you? And what about the real world outside your electronic realm?

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Pilgrim's Progress

Pilgrim 80.jpgFormer Comics Editor, Guy Leshinski has very kindly given us permission to reprint a prophetic interview with Bryan Lee O'Malley in 2005.  Will Bryan Lee O'Malley attain the Holy Grail of cartoonists? As Bryan says, "We'll see..."


There’s a girl sitting on the subway. She’s 16 or so, in a brown corduroy jacket and a pair of faded sneakers, her feet propped on the seat across from her. She’s absently brushing on lipstick, absorbed by Bryan Lee O’Malley’s graphic novel Scott Pilgrim’s Precious Little Life: Volume 1.

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The Cultural Gutter: Search Results

Results tagged “simplicity” from The Cultural Gutter


My Mousefinger's Worn Out

A minimal, clever, innovative videogame... is it redundant to mention it's Japanese? All hail Cursor*10!
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Stickhandlers

For many of us, the first thing we learned to draw was Homo Anorexia: the Stick Figure.

Stick figuring.A circle, a few straight lines, and there it was: a shaky but recognizable approximation of the human body. The Stick waltzed into our games (hangman), the surreptitious notes we passed around in class ("Mr. Biderman eats monkey spooge!") and, for a select few, the artwork we developed in adulthood. Many art schools still teach their students to begin with a Stick, to pose it like a skeletal Gumby before adding the flesh and fineries.

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Rolling Pleasure

Katamari Damacy's cylindrical-headed hero rolls his own.

In a brief flashback to the hip Queen Street West I remember from the '80s, I chanced upon a cult-hit videogame there. I was killing time and wandered into Microplay and asked the counter guy if any interesting games had come down the pike lately. "Yeah," he said, "There's this Japanese game..." He passed me a PlayStation 2 game with a curiously static image on the cover: a cow standing in a field next to a gigantic ball of... stuff. I made a mental note of the name: Katamari Damacy (Namco, 2004).

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The Power of N

This freeware indie game is pure N-joyment.N (MetaNet Software, 2004) is a perfect pop song of a videogame, an addictive platformer in which you use three keys to direct your ninja towards the gold and away from the robots. Its two-dimensional and mostly two-colour simplicity lure you into its cunning level designs and give you an appreciation for the subtle characterization of the ninja, more defined by grace than by gore. Game creators, Raigan Burns and Mare Sheppard, who met in a computer science class when they were at U of T, took some time to chat to myself and Marc Ngui about their new freeware game.
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Simple Pleasures

Looking back to a simpler, ostrich-flying time.Jeff sent me an email a few days ago. Subject: Fishy. "Maybe you should consider writing a column about this awful, far-too-addictive game -- if you do, my advice is to write about it without actually playing it, because if you start playing it you will never get around to writing the column."
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Paw through our archives

Game Boy Advance - Picked up one of these last summer and bought Yoshi's Island: Super Mario Advance 3. It's such a simple, fun game. But the kicker was that it included a BONUS game in the form of old school Mario Brothers - the one where they have to flip over turtles and scorpions to advance to the next level. That's the game I got addicted to. Funny how something so simple can hold my attention for so long.

—David Eddison

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Of Note Elsewhere

Brian at Shelf Life Clothing Company has put together an awesome display of "The Greatest Movie Stunts of All Time." As well as, the first volume of "The Greatest Movie Soundtrack Composers."

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Slick, coldblooded action in "10 Photos Capturing Moments of Spontaneous Badassery!"
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Akira Ifukube conducts the Osaka Symphony in a selection of his Godzilla works.
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Violence + cooking. It just doesn't get any better. The Butcher, The Chef and The Swordsman.
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Wicked posters for Raleigh, North Carolina's Cinema Overdrive film series.
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View all Notes here.
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