Results tagged “simulation” from The Cultural Gutter
Artsy Game Incubator
Artsy Games Incubator, because art + games = fun.
SimLibrary
In the history of games that train you for the real world, have we ever seen one about... libraries?!
Un-gamelike
The un-game? Real Lives is a simulation of life for most people in the world, kind of like an educational version of The Sims: "In my latest game, however, I've been born as a girl to an extremely poor family in rural China, and things are going to be difficult."
the not-so casual gamer
As the game industry continues to expand at an alarming rate, the hunt for mindshare continues. Hardware manufacturers and game publishers don't care about people like me, the guy that buys at least one game a month and considers part of their daily intake of current events visiting sites like Gamespot and Evil Avatar. I've already been assimilated. They want the person who has a computer, but uses it for email and surfing a few websites. The person that finds the simple games that come with their cellphone strangely addictive. The person who orders a CD-ROM of Bejeweled when it is available for free. There is a constant search for the game to capture this demographic and get them to put a console next to their TV or upgrade their PC's video card. But there is another archetype that quietly enjoys their genre, relatively free of the shackles of the hardware arms race, but having enough sense of what games have to offer to stay away from inconsequential puzzlers and the barrage of first-person shooter clones. They take their love of flight and manifest it inside a game. They are the flight simulator enthusiasts.
Continue reading...
Teaching the Value of Human Life
When you're put behind the crosshairs of a gun, do you assume you have to shoot to kill? Better still, do you have to shoot to win? For the majority of First Person Shooters, that is certainly the case. What if you were given the choice to avoid unnecessary bloodshed, but still be able to complete your objectives? It sounds like the trend of stealth action games starring super-spies in skin-tight bodysuits. But it’s not. It’s a law enforcement simulation.
Continue reading...
Games, Games, Games
Clive Thompson writes up 6 indie games, all free (my fav: RSVP), saying "If you really want to see innovation, there's only one place to go: Off the grid." Peter Butler lists the 10 best free games at Download.com (my pick is Mono). Also making the rounds: the anti-Kinko's simulator, Disaffected! (I'm not sure if I want to try their other stuff though).
All Psych Studies Stink?
Bill Harris over at Dubious Quality takes himself as the basis for his study of computer gaming causing violence: "After playing 'killing simulators' for decades, how am I not some kind of crazed predator? Why are me and my droogs not out for a bit of ultraviolence?"
Geeky Secrets
Everyone loves getting in on a good secret. The same feeling of invulnerability and anonymity that makes email flaming such a big part of the internet encourages the trading in verboten information. It's been going on for a long time, as least as long as the BBS scene in the '80s.
I recently came across an old, battered green duotang with a collection of "Phun Philes" from that era. I had my dot-matrix working overtime, printing out dozens of my favourites into different sections: Smoke and Explosives, Fone Phun, and Tricks and Chuckles. There were instructions on how to make a shit bomb, LSD, or napalm; ASCII diagrams on how to build a Black Box for free long-distance calls; tips on lock-picking, credit card fraud and how to make bugs breakdance.
Continue reading...
Artsy Game Incubator
Artsy Games Incubator, because art + games = fun.SimLibrary
In the history of games that train you for the real world, have we ever seen one about... libraries?!Un-gamelike
The un-game? Real Lives is a simulation of life for most people in the world, kind of like an educational version of The Sims: "In my latest game, however, I've been born as a girl to an extremely poor family in rural China, and things are going to be difficult."
the not-so casual gamer
As the game industry continues to expand at an alarming rate, the hunt for mindshare continues. Hardware manufacturers and game publishers don't care about people like me, the guy that buys at least one game a month and considers part of their daily intake of current events visiting sites like Gamespot and Evil Avatar. I've already been assimilated. They want the person who has a computer, but uses it for email and surfing a few websites. The person that finds the simple games that come with their cellphone strangely addictive. The person who orders a CD-ROM of Bejeweled when it is available for free. There is a constant search for the game to capture this demographic and get them to put a console next to their TV or upgrade their PC's video card. But there is another archetype that quietly enjoys their genre, relatively free of the shackles of the hardware arms race, but having enough sense of what games have to offer to stay away from inconsequential puzzlers and the barrage of first-person shooter clones. They take their love of flight and manifest it inside a game. They are the flight simulator enthusiasts.
Teaching the Value of Human Life
When you're put behind the crosshairs of a gun, do you assume you have to shoot to kill? Better still, do you have to shoot to win? For the majority of First Person Shooters, that is certainly the case. What if you were given the choice to avoid unnecessary bloodshed, but still be able to complete your objectives? It sounds like the trend of stealth action games starring super-spies in skin-tight bodysuits. But it’s not. It’s a law enforcement simulation.
Games, Games, Games
Clive Thompson writes up 6 indie games, all free (my fav: RSVP), saying "If you really want to see innovation, there's only one place to go: Off the grid." Peter Butler lists the 10 best free games at Download.com (my pick is Mono). Also making the rounds: the anti-Kinko's simulator, Disaffected! (I'm not sure if I want to try their other stuff though).
All Psych Studies Stink?
Bill Harris over at Dubious Quality takes himself as the basis for his study of computer gaming causing violence: "After playing 'killing simulators' for decades, how am I not some kind of crazed predator? Why are me and my droogs not out for a bit of ultraviolence?"
Geeky Secrets
I recently came across an old, battered green duotang with a collection of "Phun Philes" from that era. I had my dot-matrix working overtime, printing out dozens of my favourites into different sections: Smoke and Explosives, Fone Phun, and Tricks and Chuckles. There were instructions on how to make a shit bomb, LSD, or napalm; ASCII diagrams on how to build a Black Box for free long-distance calls; tips on lock-picking, credit card fraud and how to make bugs breakdance.

I don't have cable right now so I'm rewatching old shows and movies. A lot of them are animated. Such is my way. I'd like to have a nobler reason for rewatching them--something like when James
Let's say you're the newly-sentient internet. How would you decipher
the meaning of all the bits and bytes whizzing past you? And what about
the real world outside your electronic realm?
Former Comics Editor, Guy Leshinski
has very kindly given us permission to reprint a prophetic interview
with Bryan Lee O'Malley in 2005. Will Bryan Lee O'Malley attain the
Holy Grail of cartoonists? As Bryan says, "We'll see..."