"We are all in the gutter, but some of us..."
Taking Trash Seriously.
"...are looking at the stars."
-- Oscar Wilde
October 29, 2004
Price: Your 2¢

This site is updated Thursday afternoon with a new article about an artistic pursuit generally considered to be beneath consideration. James Schellenberg probes science-fiction, Carol Borden draws out the best in comics, Chris Szego dallies with romance and Ian Driscoll stares deeply into the screen. Click here for their bios and individual takes on the gutter. Our Guest Stars shine here

While the writers have considerable enthusiasm for their subjects, they don't let it numb their critical faculties. Tossing away the shield of journalistic objectivity and refusing the shovel of fannish boosterism, they write in the hopes of starting honest and intelligent discussions about these oft-enjoyed but rarely examined artforms. Contact us here.


Recent Features


Disconnected Viewing

sita brahmin.jpegI don't have cable right now so I'm rewatching old shows and movies. A lot of them are animated. Such is my way. I'd like to have a nobler reason for rewatching them--something like when James revisited his favorite childhood books. And it's true—he did inspire me. But it's also true that I don't have cable.

Continue reading...


Hammering Away at the Here and Now

mapinternet-small.jpgLet's say you're the newly-sentient internet. How would you decipher the meaning of all the bits and bytes whizzing past you? And what about the real world outside your electronic realm?

Continue reading...


Pilgrim's Progress

Pilgrim 80.jpgFormer Comics Editor, Guy Leshinski has very kindly given us permission to reprint a prophetic interview with Bryan Lee O'Malley in 2005.  Will Bryan Lee O'Malley attain the Holy Grail of cartoonists? As Bryan says, "We'll see..."


There’s a girl sitting on the subway. She’s 16 or so, in a brown corduroy jacket and a pair of faded sneakers, her feet propped on the seat across from her. She’s absently brushing on lipstick, absorbed by Bryan Lee O’Malley’s graphic novel Scott Pilgrim’s Precious Little Life: Volume 1.

Continue reading...


Forgetful?

Perhaps you'd like an e-mail notification of our weekly update.

 
 

Player Hater

by Jim Munroe
Swanky locales make you drool while you dribble."Vince Carter's a dick," Marty says when I choose him.

"He's from the Toronto team," I say lamely. I'm not really a hometown booster or anything, I'd just been happy I'd been able to recognize any of the players I had to choose from.

"Yeah, but he wants to leave," Marty grumbles.

This is why I invited Marty. We were hanging out a few weeks ago and he'd been rhapsodizing about Charles Barkley's interviewing style. Not only does he watch basketball, but he plays it -- so he's two up on me when it comes to critiquing NBA Ballers(Midway, 2004).

I'm not a sports game fan, as regular readers of this column will have probably guessed. Not being interested in sports mythology, it seems like too much work -- picking your players, changing their stats, customizing the rules -- it's like a jock flavour of role playing games. I let Marty start off in possession of the controller. I'm inclined to go straight to quickplay if that were an option, but he starts off by browsing the options. "I like to do this just to get a sense of the game," he says, scrolling through difficulty levels like "Got Skillz" and "Tru Playa." "It's all in the slang," Marty says.

I knew that hip-hop and basketball culture had a lot of crossover, but it completely saturates this game. "It's generally rock for hockey games, bad generic rock," Marty says. He and I are both hip-hop fans, so it's a'ight. And on the topic of whitey awkwardly using black slang, the game begins with the announcer enunciating "in the hizzle" and "ballers" as if they had quotes around them. It's a relief when he turns over the announcing to MC Supernatural, the freestyle rap champ who does play-by-play on your one-on-one.

Turns out Vince Carter is a pretty strong player, dick or no. Marty chooses a little guy whose name I forget, and though I'm able to get a couple of monster dunks in, Marty keeps swishing these three-pointers. "Man!" I say when he pulled into the lead, amazed.

"Yeah, he's a shooter."

"Like, in real life?"

"Yeah. I know what players' skills are, so I've got an edge on you that way."

It takes a couple of matches to get the hang of the defensive and offensive moves, and the button mashing I'm doing (to some effect) at the beginning gets a little more finessed. The two thumbsticks on the Xbox controllers let you move with one and deke with the other, and getting a shot off is often a case of waiting for a hole in your opponent's defence and sliding through. There are a few players who seemed to be more unstoppable, however, capable of powering through and dunking regardless of the defence. The reactions of the winning and losing players are pretty varied, as are the off-the-cuff comments from MC Supernatural. "It's pretty fun," Marty exclaims.

Swanky locales make you drool while you dribble.After Marty beats me a few more times we try the single player mode. Called "Rags to Riches," it starts out with a CGI movie describing the narrative of the game -- that you've been chosen for a new kind of reality show dreamt up by network execs, pitting a young nobody from the streets against the seasoned pros. A pretty standard narrative, but the CGI movie that lays it out is interesting. Instead of having the network execs simply discuss the scheme, they're frozen as if put on pause and a voice-over by a rapper explains it. While he does, the camera viewpoint circles the immobile execs.

Probably the intent was just to make it stylish, but it also dodges having to explicitly depict the execs as craven and is a good deal more visually interesting than seeing talking heads, especially since the lip-synching thing hasn't been licked yet. Pausing the game in mid-play also uses this effect of slowly circling the frozen players -- it's almost hypnotizing, and it shows off the detail of the body language. Rather than always trying to make CGI models behave organically, why not appreciate them for their robotic sheen once in a while?

While I've been ruminating on the good use of the medium, Marty's been customizing our player. For a game made up mostly of black basketball players, the default character starts off white -- a strange choice. Marty makes him black, thin, tall, big eared, skinny-nosed and huge noggin'd, and sends our unlikely hero onto the court where booty and bling await.


Chuck your 2¢ into the Gutter
Player Hater - The Cultural Gutter
Lost your 2¢? Write us.

Paw through our archives

Of Note Elsewhere
Wicked posters for Raleigh, North Carolina's Cinema Overdrive film series.
~
Here are some pictures of the ladies reading comics for Read Comics in Public Day. As Gail Simone writes, "Take note everybody in comics!"  (For the record, Carol read Kurosagi Corpse Delivery Service 5 on a sidewalk bench, but there's no photo).
~
48 vs. 61 in Rintaro and Katsushiro Otomo's excellent bicycle racing short where the racers look kinda like Rintaro and Otomo. Also, damn fine music and possible steampunkery.
~
Klingon opera has finally happened. Get an earful at Cinematical. (The musical part begins at about 2:15).
~
Makiko Itoh has translated Satoshi Kon's farewell.
~

View all Notes here.
Seen something shiny? Gutter-talk worth hearing? Let us know!

On a Quest?

Pete Fairhurst made us this Mozilla search plug-in. Neat huh?

Obsessive?

Then you might be interested in knowing you can subscribe to our RSS feed, find us on Facebook and follow us on Twitter.


Follow CulturalGutter on TwitterFacebook Buttons By ButtonsHut.comFacebook Buttons By ButtonsHut.com


This site is autoconstructed by v4.01 of Movable Type and is hosted by No Media Kings.

Thanks To

Canada Council
We acknowledge the support of the Canada Council for the Arts which last year invested $20.3 million in writing and publishing throughout Canada.